The Latest Casual Playlist Sparks Intense Debates Over Bots, XP Rewards, and Wait Times
Over the weekend, Battlefield Studios launched a new game mode called Casual Breakthrough. To put it simply, this option resembles the standard Breakthrough setup but includes several key changes:
- Every squad includes only eight human participants, with the remaining made up of AI-controlled opponents.
- Activities performed by real players award full XP, while AI activities provide lower rewards.
- Just a pair of maps can be played: Cairo Siege and Empire State map.
- Features like Player tags, achievements, and career stat updates are disabled.
So essentially, this mode delivers on its name: it offers a laid-back take of Breakthrough. At face value, one could assume it's a good idea, since it gives more options for gamers looking for alternative ways to have fun with the title. However, gaming history have taught us anything, it is that you can't please everyone. In other words, many BF6 players are upset.
Player Reactions: From Fury to Praise
"People want human opponents. Avoid making the mistakes of your competitors," reads a response to the official announcement. "Truly disappointing idea," says another. Meanwhile, on the Battlefield subreddit, one user notes, "I have no idea where we are going with this game," while someone else details all the issues they believe to be broken in the game: "Resolve glitches, fix drone glitch, fix IVF rockets, adjust aiming after sprinting, improve hit detection. We don't need this AI-heavy playlist."
However, for every complaint, there are players explaining how much they're liking the recent addition. "It's very fun to practice, human participants prevent it from being a complete grind but it's quite laid-back," reads one Reddit comment. "The community fails to see that there are players who have lives and can't play this title all the time. Allow them to find a middle ground," states another. A response on Twitter explains that as they're "a battledad with limited time, this is perfect for me," and someone else praises the mode for "avoiding intense competition."
Constructive Concerns and Player Feedback
All that said, players have valid points to criticize the new mode. A few folks have pointed out that it could increase wait times even longer for other modes because of the large amount of playlists in the game already. Similarly, certain regions already encounter AI-filled matches in the current modes. Additionally, it appears somewhat counterintuitive that the mode does not begin without a minimum number of real players, despite it focuses mostly on combat against bots.
Finally, a major complaints is that Battlefield Portal was meant to provide full XP, even against bots, but that was removed when they attempted to remove XP farming from the system. Thus Casual Breakthrough feels like the player base meeting them in the middle, according to forum feedback. Another describes this mode as the devs "dropping the ball so hard, I experienced great enjoyment in the first couple of days, what prompted them to change it?"
Future Prospects: Adjustments Occur?
If Battlefield Studios has demonstrated something to date with the latest installment, it's that they're paying attention and responding to feedback. Assignments being too difficult were adjusted rapidly, just like the required Redsec challenges. It is likely that, should analytics shows this recent mode isn't performing to their expectations, they will not hesitate to make further modifications.